Increased influence in province decreased construction costs of buildingsĭecreased morale of all enemy units increased rage generation during battles Increased diplomatic evaluation for deals except for barters Increased province growth increased morale for recruited units Increased siege holdout time for cities being defended increased attrition casualties for enemy armies in your territory In any case, here are the effects you gain from temples and prayers: Gods and Goddesses Still, you could do something like: pray to Athena -> gain her buff next turn pray to Apollo -> gain his buff next turn while Athena’s buff is still active pray to a different god, and so on. But, you can’t pray to the same deity again until the buff has run its course. The buffs last four turns and will take effect on your next turn. While hecatomb sacrifices can only be done every five turns, you can pray to different deities each turn to gain their buffs. Prayers cost food and gold to activate, and the boons will be improved depending on the god’s cult level too. On the bright side, they’ll also increase the amount of favor you obtain. Likewise, all the temples you’ve built regardless of the deity will increase the food cost of hecatomb sacrifices. Temples also increase the number of priestess agents that can be recruited (up to a maximum of three for your faction). Temples to the gods and goddesses not only net you with more favor for Total War Saga: Troy‘s Divine Will mechanic, but they also have additional province-wide effects where they’re built. Aeneas’ mechanics are even closely tied with the favor of the gods and the Divine Will mechanic.
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